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Sonic Team

   Behind every great hedgehog, there stands a great man. Actually, a group of great men. And a few great women, too. This page is dedicated to the collaboration of talented individuals who comprise the greatest game development division in the entire industry: the Sonic Team. Sega's success in the home market can almost solely be attributed to these guys, and they continue to produce the cream of Sega's in-house crop. Lead by the talented Yuji Naka, their growing repertoire remains unscathed. Not a single sub-stellar title has made it out of the Team's offices, a claim that can be made only by an elite two or three developers in all the industry.

   But even the game of a billion polygons starts with a single line of source code, and the Team's beginnings were humble. Once upon a time, Sonic Team was simply Sega Consumer Department #3, aka AM#8, with a staff of merely fifteen (which was fairly large for the era). At the time of its conception, the department was headed by Shinobu Toyoda, with Yuji Naka acting as lead programmer and Naoto Ohshima as director. The group proved to be a potent formula, and their first collaborative effort, Sonic the Hedgehog, put Sega on the map. If it all seems like it was too easy, it was. After the completion of Sonic 1, Naka, frustrated with Sega's seniority-based salary policy, left the company. When the US-based Sega Technical Institute began working on Sonic 2, Naka joined them only temporarily, once again leaving the company -- this time before the game was even completed. Nonetheless, when Sonic 2 turned out to be a tremendous commercial success, producer Shinobu Toyoda moved up to executive management at Sega, while Naka was taken back and immediately promoted to Toyoda's old position. The rest, as they say, is history. The Team's complete gameography is listed below. For more information on a game, see its respective Museum page.

  1. Sonic the Hedgehog, released for the Sega Genesis in the US on June 23, 1991.
  2. Sonic the Hedgehog 2, released for the Sega Mega Drive in Japan on November 21, 1992.
  3. Sonic the Hedgehog 3, released for the Sega Genesis in the US on February 2, 1994.
  4. Sonic & Knuckles, released simultaneously in the US and Japan for the Genesis/Mega Drive on October 18, 1994.
  5. NiGHTS into Dreams..., released for the Sega Saturn in Japan on July 5, 1996.
  6. Christmas NiGHTS, released for the Sega Saturn in Japan on November 22, 1996.
  7. Sonic Jam, released for the Sega Saturn in Japan on June 20, 1997.
  8. Burning Rangers, released for the Sega Saturn in Japan on February 26, 1998.
  9. Sonic Adventure, released for the Sega Dreamcast in Japan on December 23, 1998.
  10. Sonic Adventure International, released for the Sega Dreamcast in Japan on October 14, 1999.
  11. ChuChu Rocket!, released for the Sega Dreamcast in Japan on November 11, 1999.
  12. Samba de Amigo, released in Japanese arcades in December, 1999.
  13. Samba de Amigo Ver.2000, released for the Sega Dreamcast in Japan on December 14, 2000.
  14. Phantasy Star Online, released for the Sega Dreamcast in Japan on December 21, 2000.
  15. ChuChu Rocket!, released for the Nintendo Game Boy Advance in Japan on March 21, 2001.
  16. Phantasy Star Online Ver 2, released for the Sega Dreamcast in Japan on June 7, 2001.
  17. Sonic Adventure 2, released for the Sega Dreamcast in the US on June 19, 2001.
  18. Minna de Puyo Puyo, released for the Nintendo Game Boy Advance in Japan on October 18, 2001.
  19. Sonic Adventure 2 Battle, released for the Nintendo GameCube in Japan on December 20, 2001.
  20. Sonic Advance, released for the Nintendo Game Boy Advance in Japan on December 20, 2001.
  21. Phantasy Star Online, released for PC in Japan on December 20, 2001.
  22. Phantasy Star Online Episode I&II, released for the Nintendo GameCube in Japan on September 12, 2002.
  23. Sonic Mega Collection, released for the Nintendo GameCube in the US on November 12, 2002.
  24. Sonic Advance 2, still in development. To be released for the Nintendo Game Boy Advance in Japan on December 19, 2002.
  25. Phantasy Star Online Episode I&II Xbox version, still in development. To be released for the Microsoft Xbox in Japan on January 16, 2003.
  26. PSO Card Battle, still in development.
  27. Sonic Adventure GameCube version, still in development.

   Today, the Team is larger than ever before, capable of handling multiple projects simultaneously. Listed below are merely the most important Team executives, those who have had the greatest impact on the Team's course, and those who have contributed their talents to numerous titles. If you don't see someone's name listed who you think deserves to be mentioned, or if you've got any additional info to contribute, smack me one. Oh yeah, names are listed alphabetically family-name-first, save Dark Lord Naka who gets top billing. Big squishy thanks to Andreas Tunek and Robin Whittleton for sharing their info and images. Show your respects by surfing over to Andreas' Y2 - a Sonic Team section and Robin's MFDC. Special thanks to Rillis Lim for the error checks.



Naka, Yuji
Naka's story begins in his junior year of high school, when he was around 17. At that point, he decided that he wanted to make games. This sudden fascination with computers came as a direct result of Ryuichi Sakamoto's Yellow Magic Orchestra, a band who used computers to compose their music. (YMO was responsible for inspiring many of today's biggest names in gameland, including D creator Kenji Eno.) Thusly, Naka signed up for a game school and, upon graduation, moved from his home in Osaka to the metropolitan promised land of Tokyo. Being a large fan of Namco, that was his first choice for a potential employer. But alas, laziness got the better of him. Namco, at that time, was not hiring highschool graduates without University degrees. Naka didn't feel like going to University to study, so he just fell in with Sega. A remarkable twist of fate, indeed. (Wonder if this means I can ditch this college bit and still become a well-respected game god?) The beginning of his career was spent mostly on Mark III conversions, but his real break came in 1990, when he was assigned the job of lead programmer on Sega's ambitious bid for mascothood, Sonic the Hedgehog. Pending the completion of Sonic the Hedgehog 2 a year later, he was promoted to producer, and today is the president of Sonic Team.

  • Girls Garden -- lead programmer
  • Great Baseball -- programmer
  • F-16 Fighting Falcon -- lead programmer
  • Hokuto No Ken (aka "Fist of the North Star") -- programmer
  • Spy vs. Spy -- lead programmer
  • Space Harrier -- lead programmer
  • Outrun -- lead programmer
  • Phantasy Star -- lead programmer (credited as "Muuu Yuji")
  • Super Thunderblade -- lead programmer
  • Phantasy Star II -- producer, lead programmer (credited as "Muuu Yuji")
  • Dai Makai Mura (aka "Ghouls & Ghosts") -- lead programmer
  • Sonic the Hedgehog -- programmer (credited as "Yu2")
  • Sonic the Hedgehog 2 -- lead programmer
  • Sonic the Hedgehog 3 -- producer, lead programmer
  • Sonic & Knuckles -- producer, lead programmer
  • NiGHTS into Dreams... -- producer, lead programmer
  • Christmas NiGHTS -- producer, programmer
  • Sonic 3D: Flickies' Island -- advisor
  • Sonic Jam -- producer
  • Sonic R -- producer
  • Burning Rangers -- producer
  • Sonic Adventure -- producer
  • ChuChu Rocket! -- producer, director
  • Samba de Amigo -- producer
  • Sonic the Hedgehog Pocket Adventure -- supervisor
  • Samba de Amigo Ver.2000 -- producer
  • Phantasy Star Online -- producer
  • ChuChu Rocket! (GBA) -- producer, director
  • Phantasy Star Online Ver.2 -- producer
  • Sonic Adventure 2 -- producer
  • Minna de Puyo Puyo -- producer
  • Phantasy Star Online (PC) -- producer
  • Sonic Adventure 2 Battle -- producer
  • Sonic Advance -- producer

  • Dobashi, Tomonori
  • NiGHTS into Dreams -- artist
  • Christmas NiGHTS -- visual designer
  • Burning Rangers -- graphic artist
  • Sonic Adventure -- event motion designer

  • Hamano, Takahiro
  • Sonic the Hedgehog 2 -- project assistant
  • Sonic & Knuckles -- senior programmer
  • NiGHTS into Dreams -- senior programmer
  • Christmas NiGHTS -- programmer
  • Sonic Jam -- main programmer
  • Sonic R -- special thanks
  • Sonic Adventure -- program coordinator
  • Samba de Amigo -- programmer, technical programmer
  • Minna de Puyo Puyo -- technical programmer

  • Hata, Shintaro
  • Evangelion Digital Card Library
  • Burning Rangers -- game designer
  • Sonic Adventure -- event scene editor
  • ChuChu Rocket! -- puzzle editor
  • Phantasy Star Online

  • Hataya, Naofumi
  • Sonic CD -- special thanks
  • Ristar -- special thanks
  • NiGHTS into Dreams... -- compose & arrange
  • Christmas NiGHTS -- compose & arrange
  • Sonic R -- sound advisor
  • Burning Rangers -- sound director, composer
  • Sonic Adventure -- special thanks
  • Space Channel 5 -- sound director, music
  • Samba de Amigo Ver.2000 -- composer

  • Higashi, Shinichi
  • NiGHTS into Dreams... -- world artist
  • Sonic 3D: Flickies' Island -- artist
  • Sonic Jam -- artist
  • Burning Rangers -- graphic artist
  • Sonic Adventure -- modelling art support

  • Honda, Nobuhiko
  • NiGHTS into Dreams... -- CG movie artist
  • Sonic 3D: Flickies' Island -- artist
  • Sonic Jam -- artist
  • Sonic Adventure -- lead field artist

  • Hoshino, Kazuyuki
  • Sonic CD -- character designer, Special Stage designer, visual design
  • NiGHTS into Dreams -- character designer
  • Christmas NiGHTS -- visual designer
  • Sonic R -- additional artwork
  • Sonic Adventure -- art director, lead field artist, enemy character designer

  • Iizuka, Takashi
  • Sonic the Hedgehog 3 -- senior game designer
  • Sonic & Knuckles -- senior game designer
  • NiGHTS into Dreams -- lead game designer
  • Christmas NiGHTS -- game designer
  • Sonic 3D: Flickies' Island -- game concept design, Special Stage design, Saturn enhancements
  • Sonic Jam -- director
  • Sonic R -- game design director
  • Sonic Adventure -- director, character game designer, Chaos game designer, field designer
  • ChuChu Rocket! -- product support (Sega of America)
  • Sonic Adventure 2 -- director

  • Katano, Tetsu
  • NiGHTS into Dreams... -- A-Life programmer
  • Sonic 3D: Flickies' Island -- Special Stage programmer
  • Sonic Jam -- programmer
  • Sonic Adventure -- main programmer, player character programmer, lead field programmer

  • Kawabata, Yoshitaka
  • Burning Rangers -- programmer
  • Sonic Adventure -- field programmer, story sequence programmer
  • Samba de Amigo -- programmer

  • Kawamura, Sachiko
  • Sonic 3D: Flickies' Island -- artist
  • Sonic Adventure -- visual effects designer, A-life artist
  • ChuChu Rocket! -- character designer
  • Sonic Adventure 2 -- A-life artist

  • Kitamura, Kosei
  • Burning Rangers -- scene artist
  • Sonic Adventure -- field artist
  • Phantasy Star Online -- field artist

  • Kumatani, Fumie
  • NiGHTS into Dreams -- compose & arrange, sound effects
  • Burning Rangers -- composer
  • Sonic Adventure -- composer
  • Typing of the Dead
  • Phantasy Star Online -- composer
  • Sonic Adventure 2 -- composer

  • Maedo, Tatsuyuki
  • Sonic the Hedgehog 3 -- SEGA Sound Team
  • Sonic & Knuckles -- SEGA Sound Team
  • Sonic 3D: Flickies' Island -- composer (MD version)
  • Sonic Adventure -- sound effects

  • Matsumoto, Takuya
  • Ristar -- effects programmer
  • NiGHTS into Dreams -- senior programmer
  • Christmas NiGHTS -- programmer
  • Sonic R -- special thanks
  • Burning Rangers -- programmer
  • Sonic Adventure -- technical supervisor, lead field programmer

  • Matsunami, Shinya
  • Sonic Adventure -- field programmer
  • ChuChu Rocket! -- programmer
  • Phantasy Star Online

  • Miyoshi, Takao
  • Sonic CD -- game designer
  • Christmas NiGHTS -- game designer
  • Sonic 3D: Flickies' Island -- head designer, game concept designer, playfield design
  • Sonic R -- game advisor
  • Burning Rangers -- game designer
  • Sonic Adventure -- character game designer, enemy game designer, field designer
  • ChuChu Rocket! -- design, puzzle editor

  • Mori, Daisuke
  • Sonic 3D: Flickies' Island -- Special Stage game design
  • Sonic Jam -- game designer
  • Sonic Adventure -- enemy game designer, A-Life system designer
  • ChuChu Rocket! -- web engineer

  • Morimoto, Kenjiro
  • Sonic Adventure -- enemy game designer
  • ChuChu Rocket! -- designer, puzzle editor
  • Phantasy Star Online

  • Moriya, Hideaki
  • NiGHTS into Dreams -- A-Life character designer
  • Christmas NiGHTS -- visual design
  • Burning Rangers -- scene artist
  • Sonic Adventure -- lead field artist
  • Phantasy Star Online -- field artist

  • Nakagawa, Atsutomo
  • Sonic 3D: Flickies' Island -- Special Stage program
  • NiGHTS into Dreams -- programmer
  • Sonic Jam -- programmer

  • Nishiyama, Akinori
  • Phantasy Star IV -- planner, script, monster graphic design, system plan, mecha design, map design, object design, font design, papaet event design
  • Sonic Jam -- special thanks
  • Sonic Adventure -- scenario writer, story event director
  • ChuChu Rocket! -- designer, puzzle editor
  • Phantasy Star Online -- scenario writer
  • Minna de Puyo Puyo -- director

  • Nishiyama, Norihiro
  • NiGHTS into Dreams... -- CG movie director, artist
  • Sonic 3D: Flickies' Island -- movie creator (Saturn version)
  • Sonic Adventure -- lead CG movie artist

  • Nishiyama, You
  • NiGHTS into Dreams... -- world artist
  • Christmas NiGHTS -- visual designer
  • Sonic 3D: Flickies' Island -- artist
  • Sonic Jam -- artist

  • Ogawa, Yojiro
  • Sonic Adventure -- character game designer, field designer
  • ChuChu Rocket! -- designer, puzzle editor
  • Phantasy Star Online

  • Ohshima, Naoto
  • Phantasy Star II -- designer
  • Sonic the Hedgehog -- character designer (credited as "Big Island")
  • Sonic CD -- director
  • NiGHTS into Dreams -- director, NiGHTS designer
  • Christmas NiGHTS -- director, visual designer
  • Sonic 3D: Flickies' Island -- advisor
  • Sonic Jam -- supervisor
  • Sonic R -- graphic advisor
  • Burning Rangers -- director, graphic artist
  • Sonic Adventure -- story event coordinator, event motion designer, CG movie producer, opening movie editor

    (Naoto Ohshima left Sega and Sonic Team in August '99 to join Artoon, where he has since gone on to direct titles such as Pinobee and Blinx.)


  • Okada, Shigeru
  • Sonic the Hedgehog 3 -- scene artist
  • Sonic & Knuckles -- scene artist
  • NiGHTS into Dreams -- world artist
  • Sonic R -- visual advisor

  • Okano, Satoshi
  • Sonic Jam -- artist
  • Burning Rangers -- scene artist
  • Sonic Adventure -- field artist
  • Samba de Amigo -- designer

  • Sasaki, Tomoko
  • Ristar -- music composer
  • Sonic CD -- special thanks
  • NiGHTS into Dreams -- compose & arrange, lyrics
  • Christmas NiGHTS -- compose & arrange
  • Burning Rangers -- lyrics, vocals
  • Sonic Adventure -- special thanks
  • Space Channel 5 -- special thanks
  • Samba de Amigo Ver.2000 -- composer

  • Senoue, Jun
  • Sonic the Hedgehog 3 -- SEGA Sound Team
  • Sonic & Knuckles -- SEGA Sound Team
  • Sonic 3D: Flickies' Island -- music composer (MD version)
  • Sonic Adventure -- lead music composer, sound director, music producer
  • Sonic Adventure 2 -- music producer, lead composer

  • Setsumaru, Masaru
  • Sonic CD -- special thanks
  • Sonic the Hedgehog 3 -- SEGA Sound Team
  • Sonic & Knuckles -- SEGA Sound Team
  • Sonic 3D: Flickies' Island -- music composer (MD version)
  • Sonic Jam -- compose & arrange
  • Burning Rangers -- composer, sound effects
  • Sonic Adventure -- sound effects
  • Samba de Amigo -- sound creator

  • Setsumasa, Akio
  • NiGHTS into Dreams... -- programmer
  • Christmas NiGHTS -- programmer
  • Burning Rangers -- programmer
  • Sonic Adventure -- lead field programmer
  • ChuChu Rocket! -- network programmer

  • Takahashi, Yasuhiro
  • NiGHTS into Dreams... -- programmer
  • Sonic 3D: Flickies' Island -- Special Stage programmer
  • Sonic Jam -- programmer
  • Sonic Adventure -- player character programmer, program advisor
  • ChuChu Rocket! -- programmer, puzzle editor
  • Phantasy Star Online

  • Tokoi, Kenichi
  • Daytona USA Championship Circuit Edition -- music & remix
  • Sonic Jam -- compose & arrange
  • Sonic Adventure -- composer
  • Space Channel 5 -- music
  • Sonic Adventure 2 -- composer

  • Uekawa, Yuji
  • Ristar -- character designer
  • Sonic 3D: Flickies' Island -- artist
  • Sonic Jam -- artist
  • Sonic R -- character designer
  • Sonic Adventure -- character designer
  • ChuChu Rocket! -- art director
  • Samba de Amigo -- character designer
  • Minna de Puyo Puyo -- art director

  • Wakayama, Masahiro
  • Burning Rangers -- Burning-Ship subgame programmer
  • Sonic Adventure -- lead field programmer
  • ChuChu Rocket! -- network programmer, puzzle editor

  • Watanabe, Yasuhiro
  • NiGHTS into Dreams... -- programmer
  • Christmas NiGHTS -- programmer
  • Burning Rangers -- programmer

  • Watanuki, Tohru
  • NiGHTS into Dreams... -- A-Life character designer
  • Christmas NiGHTS -- visual design
  • Burning Rangers -- scene artist
  • Sonic Adventure -- lead A-Life artist, enemy character design

  • Yamamoto, Masanobu
  • Sonic the Hedgehog 2 -- assistant programmer
  • Sonic the Hedgehog 3 -- senior programmer
  • Sonic & Knuckles -- senior programmer
  • Sonic Adventure -- player character programmer, technical staff coordinator
  • ChuChu Rocket! -- programmer

  • Yasuhara, Hirokazu
  • Sonic the Hedgehog -- game planner (credited as "Carol Yas")
  • Sonic the Hedgehog 2 -- game planner, object placement
  • Sonic the Hedgehog 3 -- director, lead game designer
  • Sonic & Knuckles -- director, lead game designer
  • Sonic 3D: Flickies' Island -- playfield design, Saturn enhancements
  • Sonic R -- map design director

  • Yukifumi, Makino
  • 3x3 Eyes (Mega CD)
  • Sonic CD -- sound director, sound effects, sound programmer
  • Heavenly Symphony
  • Panzer Dragoon -- special thanks
  • NiGHTS into Dreams -- chief sound designer
  • Christmas NiGHTS -- sound director
  • Sonic R -- special thanks
  • Burning Rangers -- sound producer
  • Sonic Adventure -- executive sound coordinator
  • ChuChu Rocket! -- sound coordinator
  • Space Channel 5 -- sound producer
  • Roommania #203
  • Samba de Amigo -- product manager

  • Everyone Else
    • Kodama Reiko (Reiko Kodama): designer for Sonic 1 and Zone artist for Sonic 2, where she was credited as "Phoenix Rie". Kodama-san is best known for her work as the lead designer and director of Phantasy Star's I, II, and IV. These days she hangs out at Overworks, where she's produced classics such as Eternal Arcadia (aka "Skies of Arcadia").
    • Suzuki Hisashi (Hisashi Suzuki): project manager for Sonic the Hedgehog 3 and Sonic & Knuckles; executive manager for ChuChu Rocket! and Samba de Amigo
    • Takashi Thomas Yuda: character designer, animator, and scene artist for Sonic the Hedgehog 3 and Sonic & Knuckles; later went on to direct Space Channel 5
    • Yoshida Chie (Chie Yoshida): scene artist for Sonic the Hedgehog 3 and Sonic & Knuckles; art staff coordinator for Sonic Adventure
    • Yoshii Masaharu (Masaharu Yoshii): director of Sonic the Hedgehog 2, project manager of Sonic the Hedgehog 3 and Sonic & Knuckles
    • Yamaguchi Yasushii (Yasushii Yamaguchi): chief artist, Zone artist, and character designer for Sonic the Hedgehog 2, where he was credited as "Judy Totoya"; Special Stage designer for Sonic CD
    • Sugano Yutaka (Yutaka Sugano): object placement for Sonic the Hedgehog 2; producer for Sonic 3D Blast (aka "Sonic 3D: Flickies' Island")
    • Ishiwatari Jina (Jina Ishiwatari): Zone artist for Sonic the Hedgehog 2; special thanks in Sonic CD, Sonic the Hedgehog 3, and Sonic & Knuckles; character designer for Chaotix
    • Ono Kenichi (Kenichi Ono): game designer for Sonic CD; game concept design for Sonic 3D Blast aka "Sonic 3D: Flickies' Island"
    • Miyake Takumi (Takumi Miyake): landscape and visual designer for Sonic CD; chief designer for Ristar; world artist for NiGHTS into Dreams...
    • Shibata Fumitaka (Fumitaka Shibata): recording director for Panzer Dragoon Zwei and Space Channel 5; sound director for ChuChu Rocket! and Samba de Amigo
    • Nirenburg Yasushi (Yasushi Nirenburg), game designer for Burning Rangers
    • Kusunoki Manabu (Manabu Kasunoki), CG movie director for Sonic Adventure
    • Ishii Youji (Youji Ishii), project manager for all of Sonic Team's major titles through Sonic Adventure. Ishii-san left Sega in August '99 to form his own independent development studio, Artoon.
    • Hasegawa Ryoichi (Ryoichi Hasegawa), Sega of America's Sonic Team liaison
    • Toyoda Shinobu (Shinobu Toyoda), producer of Sonic the Hedgehog 2 (currently in executive management at Sega)
    • Endo Takashi (Takashi Endo), created the original Sonic SFX
    • Shimizu Kayo (Kayo Shimizu), the Sonic Team financial administator


    Also Worth Mentioning...
    • Nakamura Masato (Masato "King Masa" Nakamura) -- The "Dreams Come True" band member who was credited as the music producer for Sonic 1 and music composer for Sonic 2
    • Jason Kuo -- Sega of America's localization producer for most of Sonic Team's Genesis games
    • Spencer Nilsen -- composed the US Sonic CD soundtrack
    • Howard Drossin -- produced the Sonic 3 & Knuckles soundtrack
    • Richard Jaques -- composed the soundtracks for Sonic 3D Blast (Saturn ver.) and Sonic R
    • Steve Hutchins -- Sega of America's localization producer for NiGHTS into Dreams...
    • Keith Palmer -- Sega of America's localization producer for Burning Rangers, Sonic Adventure, and ChuChu Rocket!
    • Sato Katsu (Katsu Sato) -- Sega of Europe's localization producer for most recent Sonic Team titles
    • Marlon D. Saunders, vocalist for "Dreams Dreams" (A Capella), "We Are Burning Rangers", and "Unknown From M.E."

    Compiled and written by Jared "Green Gibbon!" Matte. Hosting provided by Emulation Zone and Emulation World.