Phantasy Star Online
Flashback to 1987: Yuji Naka is assigned as the lead programmer for an
ambitious Master System project known as Phantasy Star. While it doesn't go a long way
toward ensuring the Master System's success against Nintendo's insurmountable Famicom (NES),
Phantasy Star's revolutionary concepts change the face of console RPGs and attract a cult
following of fans. In 1989, a Mega Drive sequel is developed: Yuji Naka not only assumes the
responsibilities of lead programmer, but -- for the first time in his career -- producer.
Phantasy Star II succeeds its predecessor to become the definitive title in the PS
continuity, and is considered by many to be the pinnacle of the series. Despite the success,
Yuji Naka had other plans: shortly after the completion of PSII, Naka became an integral member
of Sega Consumer Department #3 (aka Sonic Team). While the Phantasy Star series continued,
Naka's involvement in its direction had ended. Or it had, at least, until a decade later...
Shortly after completing Sonic Adventure late in 1998, Sonic Team takes
a surprising turn and decides to expand its horizons into new territory. Their first crack at
both a coin-op and musical rhythm game (Samba de Amigo), a puzzle game of all things
(ChuChu Rocket!), and the biggest of their new ventures: a network RPG. Network RPGs were
already common in PC gaming, but this project would be a first for consoles. What better way to
usher in this new genre than with a classic RPG series already noted for its pioneering lineage?
Sonic Team reaches into its bag of tricks and pulls out Phantasy Star Online, the first
original PS game in six years, and console gaming's first ever network RPG.
Despite failing to surmount several flaws almost inherent in network RPGs, PSO
slammed onto the gaming scene with a righteous bang. Legions of drooling PS fans as well as
console gamers interested in their first network RPG convened to form one of the biggest player
bases in online gaming history. The only question that remains is whether or not we can expect
to see PSO evolve into an ongoing virtual world or whether it's doomed to the fate of a short
online gathering...
Phantasy Star Lore
Coming soon eventually sometime before I die
(hopefully): PS lore, a brief history of the Phantasy Star series from 1987 to today
The Games
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