Olé!
Break out the burritos
and a pack o' Bean-o, it's a musical party south-of-the-border
style! Sonic Team steps onto the stage to (hopefully) put a fresh
spin on the latest overdone Japanese arcade trend: musical rhythm
games. The Team's first crack at a coin-op, Samba de Amigo
challenges players to grab a pair of maracas and shake along with
progressively difficult Latin beats. (Think PaRappa but with
Mexican monkeys.)
The player shakes the maracas in accord with
the six indicators on-screen: upper-left, upper-right, left, right,
lower-left, and lower-right. When the on-screen notes turn red, it's
your cue to throttle that maraca as much as possible for extra
points. Once every few bars, you're prompted to "Take a Pose", where
you hold the maracas in a certain position. The quality of your
performance is graded on a letter scale (so it is a Sonic
Team game), and two players can rock & rattle at once. If both
players put on a good enough show, the background explodes into
color, and the monkeys go bananas...
It got the thumbs-up from attendees of the fall
'99 TGS, and a US release is being considered, depending entirely on
the game's success in Japan. Unfortunately, a Dreamcast version is,
to quote Naka-san himself, "hmm..." The maracas are understandably
quite expensive to manufacture, and rely on costly sensors to
determine whether the player is making the appropriate motions or
not. So put some pants on and grab a handfull of quarters, you're
gonna have to make a trip to the arcade if you want to monkey around
with Samba de Amigo. Don't rush yourself, though...although
originally scheduled to boogie into Japanese arcades in fall '99, it
has been delayed to Q1 2000 due to a massive earthquake in Taiwan,
where the special sensors used in the game are produced. Yo quiero,
Taco Bell! (That makes no sense here, but I've been waiting the
whole darn time to say it and the page is almost finished.)
This page is the result of too much time on the
hands of Jared "Green
Gibbon!" Matte. But make no mistake, NEO GHZ is a part of SonicNEXT. All Sonic
related materials are copyright Sega
Enterprises. SonicNEXT is created by Zifei Wu. Space provided by
VGHQ.com. Lucy, you've got some 'splainin' to
do...
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