--
Burning Rangers -- Look, in the
sky! It's a bird! It's a plane! No you morons, it's Tillis the
Burning Ranger! Check out those BOOBS! I set my house on fire twice
so she'd come and save me, but both times I ended up getting Big
Landman...what a rip. Now my insurance premiums are through the
freakin' roof, all for squat. Will I never get to run my fingers
through her fiery red hair? Will I never get to brush against the
asbestos material wrapped so tightly around her every impeccable
curve? Will I never get to wrap my arms around her soft, beautiful
body, pressing my chest against her bosom? Urk... *gets a nosebleed
and passes out*
--
Story -- A routine mission
leads to the discovery of a transmitting device which is calling an
unidentifiable spacecraft to Earth. Problem is, the craft is covered
by a huge layer of space junk...should it hit Earth, the damage
would be catastrophic. It's up to the Burning Rangers to get to the
heart of this junk barge, and find a way to stop the monster before
it breaks into Earth's atmosphere.
--
Gameplay Info -- Think NiGHTS
in 3D and you're on the right track. Uh...no, come to think of it,
that's not even close. Well it's like Sonic except- er...no, it's
not much like Sonic either. Well, it's got elements from both plus a
whole bunch of original stuff.
The object, simply enough, is to get to the end
of the level, where you fight a boss. You'll be on your toes every
step of the way, though. Naturally, these buildings are burning and
falling apart all around you. There's fire all over the place, and
it is your worst enemy. Put the flames out with the BR Pulse Laser.
After you extenguish a flame, it will leave some red crystals
behind...the proper name for which are Maztabaluxor Crystals.
Collect as many as you can, because they act like Rings: if you take
damage with crystals on-hand, the Crystals will scatter and you get
a few seconds to gather as many back as you can. Take damage without
any Crystals in the bank, and you're burned. (Sorry, I couldn't
resist...)
You can choose to play as either Shou Amabane
or Tillis, two rookie Burning Rangers. There's no control difference
between them, but they have seperate endings and it's well worth
checking them both out. (You can also play the other four Rangers
via secret passwords, but you won't receive transmissions and no
victims you save will be recorded.)
There are numerous types of fires and two ways
to put them out: with a standard Pulse shot, or with a full-blown
Laser Blast. The former is much weaker and will take numerous
blasts. The latter can take out most fires with one blast, but it
also destroys the Crystals the fires would otherwise leave behind.
Here's a list of the varieties of flame you'll find yourself up
against:
- Orange -- Standard fires, they just burn in place until you
put them out. Worth one Crystal each.
- Blue -- Blue fires are much stronger than orange ones, but
still just burn in place. They take more hits, but reward you with
eight Crystals each. They're usually found in groups, so this adds
up to alot of Crystals.
- Green -- These mean flames'll hurl fireballs at you. They're
worth five Crystals each, but it's usually not worth the risk, so
put 'em out fast and furious with a charged Laser Blast.
- Pink -- The rarest of the fires, Pink flames only appear
regularly in Winged Cradle. As far as I can tell, they're just a
slightly stronger version of orange fires, but not as strong as
blue ones. Worth two Crystals each.
- Flaming Spheres -- Great balls of fire! (Sorry again...) They
only appear at a few points in Fallen Memory and Winged Cradle,
but they usually pop up in cramped places, and they don't let
their existence known until you're up close and personal. These
things hurl fireballs at you and are massively strong...pummel 'em
with a barrage of standard Pulse shots and they eventually explode
into a shower of Crystals.
While some fires are there when you arrive,
keep an eye on the walls. If they start glowing red and you hear a
whistle-like sound, it's your warning to jump back ASAP. The wall is
about to explode with fire, and your only escape is to backflip out
of the way (simply by pressing back on the analog pad).
Although you aren't timed, you should never
neglect the danger meter. The danger meter steadily rises as you
progress, and can only be set back by putting out fires. If the
meter reaches 20%, a short burst of flames will explode around you.
For every 20% you allow the danger level to rise, the explosion of
flames grows more and more intense. Let it get to 100% and you're
pretty much screwed...
Think that's enough to keep you busy? Don't
worry, there's more! You wouldn't have to risk your ass in these
burning buildings either way if there were no people inside. Know
what that means? That's right, rescue the survivors! You'll find
people scattered about each level, and they react in numerous ways.
Some take it cool, expressing their relief that you've finally
arrived. Others scream like lunatics. Some bawl like babies. Some
complain of injuries and some even express their disappointment that
they weren't rescued by a member of the opposite sex (I can
sympathize with that). Either way, you should rescue as many as
possible, 'cause they all send you E-mail after they've been saved!
You'll need five Crystals on-hand for each victim you rescue, but
the more the better...if you save their patooties with a full 10
Crystals, you earn a continue. Here's a list of all 118 survivors so
you can see who's missing from your own collection:
Fallen Memory: Page
1 |
Peter Smith 3
Letters 0 Attach |
Joe Bradley 3
Letters 0 Attach |
Curt Eisler 3
Letters 0 Attach |
Linda Wirgman 1
Letter 0 Attach |
Gena Austin 1
Letter 0 Attach |
Richard Wells 1
Letter 0 Attach |
Lucille Crawford 2
Letters 0 Attach |
Oliver Landon 1
Letter 0 Attach |
Rose Bergman 2
Letters 0 Attach |
Lily Johnson 1
Letter 0 Attach |
Yasushi Nirenburg 1
Letter 0 Attach |
Mary Foster 1
Letter 0 Attach |
Fallen Memory: Page
2 |
Prince Lemmon 1
Letter 0 Attach |
Sophie Rosay 1
Letter 0 Attach |
Paul Freeman 1
Letter 0 Attach |
Marie Moore 1
Letter 0 Attach |
Mira Redford 1
Letter 0 Attach |
Erika Pinter 1
Letter 0 Attach |
Danny Hackman 1
Letter 0 Attach |
Christine Fowles 1
Letter 0 Attach |
Simone Darrieu 3
Letters 0 Attach |
Frank Williams 2
Letters 0 Attach |
Kathy Margret 2
Letters 0 Attach |
Takao Miyushi 3
Letters 0 Attach |
Fallen Memory: Page
3 |
Nancy Keaton 2
Letters 0 Attach |
Jennifer Fox 1
Letter 0 Attach |
Anne Connery 1
Letter 0 Attach |
Ahmad Khan 2
Letters 0 Attach |
Emma Kensit 1
Letter 0 Attach |
Janet Day 1
Letter 0 Attach |
Satoshi Okano 2
Letters 2 Attach |
James Green 1
Letter 0 Attach |
Arnold Leyden 3
Letters 0 Attach |
Hideaki Moriya 1
Letter 1 Attach |
Hiroko Losey 3
Letters 0 Attach |
Florenz Ranke 1
Letter 0 Attach |
Silent Blue: Page
1 |
Marco Martini 3
Letters 0 Attach |
Leonard Kennedy 1
Letter 0 Attach |
Ellen Kelly 3
Letters 0 Attach |
Janet Campbell 3
Letters 0 Attach |
Nico Pernas 1
Letter 0 Attach |
Marc Tyler 3
Letters 0 Attach |
Scarlet Fonda 3
Letters 0 Attach |
Shinichi Hagishi 2
Letters 0 Attach |
Will Jones 1
Letter 1 Attach |
Owen Eastwood 1
Letter 0 Attach |
Michael Eastwood 2
Letters 0 Attach |
Bella Eastwood 1
Letter 0 Attach |
Silent Blue: Page
2 |
Marcia Weber 1
Letter 0 Attach |
David Weber 1
Letter 0 Attach |
Bob Fisher 1
Letter 0 Attach |
Fumie Kumatani 1
Letter 0 Attach |
Meg Tracy 1
Letter 0 Attach |
Diane Tracy 2
Letters 0 Attach |
Bill Klein 1
Letter 0 Attach |
Elizabeth Klein 2
Letters 0 Attach |
Yasuhiro Watanabe 1
Letter 0 Attach |
Yumy Bouwer 1
Letter 0 Attach |
Tohru Watanuki 3
Letters 2 Attach |
Betty Forrest 1
Letter 0 Attach |
Silent Blue: Page
3 |
Naomi Parton 1
Letter 0 Attach |
Kanako Parton 1
Letter 0 Attach |
Manabu Parton 1
Letter 0 Attach |
Yasuhiko Nagamichi 2
Letters 0 Attach |
Sonia Morton 1
Letter 0 Attach |
Martin Morton 2
Letters 0 Attach |
Julie Sanda 3
Letters 0 Attach |
Mark Brando 3
Letters 0 Attach |
Mira Ringwald 3
Letters 0 Attach |
Hanne Ringwald 3
Letters 0 Attach |
Elliot Edwards 2
Letters 0 Attach |
Claris Sinclair 2
Letters 0 Attach |
Gravity Zero: Page
1 |
Neal Belmondo 3
Letters 0 Attach |
Gerardo Vanini 1
Letter 0 Attach |
Ridley Thompson 3
Letters 0 Attach |
George Beck 1
Letter 0 Attach |
Casper Wyld 2
Letters 0 Attach |
David Jackson 1
Letter 0 Attach |
Henry Pierce 1
Letter 0 Attach |
Loretta Compton 1
Letter 0 Attach |
Susan Gray 3
Letters 0 Attach |
Tyron Fage 1
Letter 0 Attach |
Tomonori Dobashi 1
Letter 1 Attach |
John Sweet 2
Letters 0 Attach |
Gravity Zero: Page
2 |
Brown Epstein 2
Letters 0 Attach |
Akio Setsumasa 3
Letters 0 Attach |
Grace Turner 1
Letter 0 Attach |
Eric Howell 2
Letters 0 Attach |
Elvis Douglas 1
Letter 0 Attach |
Alicia Howard 3
Letters 0 Attach |
Joe Negrin 1
Letter 0 Attach |
Elena Eldon 1
Letter 0 Attach |
Sam Murray 1
Letter 0 Attach |
Matilda Kasdan 1
Letter 0 Attach |
Masaru Setsumaru 3
Letters 0 Attachments |
Naofumi Hataya 1
Letter 0 Attach |
Gravity Zero: Page
3 |
Bette Temin 1
Letter 0 Attach |
Tim Leary 1
Letter 0 Attach |
Kayo Shimizu 1
Letter 0 Attach |
Charles Smyth 2
Letters 0 Attach |
Jill Woods 1
Letter 0 Attach |
Takuya Matsumoto 3
Letters 0 Attach |
Jason Mark 2
Letters 0 Attach |
Luke Scala 1
Letter 0 Attach |
Mimi Follows 3
Letters 0 Attach |
Naoto Ohshima 2
Letters 1 Attach |
Yuji Naka 1
Letter 0 Attach |
Ami Shibata 1
Letter 3 Attach |
And don't worry man, you're not alone in there.
Your fellow Burning Rangers are always on the case as well, and you
can keep updated on their progress via the voice navigation system.
Chris instructs you on where to go, while the others call in with
their progress or anything unusual they've noticed. This is how the
story unfolds, and sometimes it's just good for a laugh, but it'll
always keep you going through the level in the midst of fire-jumping
and survivor-rescuing just to hear what happens next. Brilliant.
You'll also find large, out-of-control mechs
spotted about...they're best destroyed as fast as possible with a
few Laser Blasts. I can't be held responsible for what might happen
if you DON'T...
Once the dirty work's over, head into the
options screen to read the mail you've received from the survivors
you rescued. Some will send you more than one message (up to three)
based on how many times you save them, and some will send you
attached artwork. You'll also find various Sonic Team members hidden
around the levels...rescue 'em and they'll give you passwords and
other goodies. (Except for Takuya Matsumoto, who just sends you
obscure poetry...)
Here's a rundown of the levels, and just what's
going on in each:
- Fallen Memory -- There's been a breach of the core reactor at
the 3rd Energy Plant, causing the central computer to go haywire
and take control of the plant and its HST-2000 series robots --
Working Bees, as they are called. As it turns out, the plant's
administrator, Dr. Bradley, had been experimenting with
genetically altering the last specimen in an otherwise extinct
species of flower. The flower - which was given to him by his
deceased wife - mutated, took on a mind of its own and began
growing faster than expected. BOSS: Anemoth
- Silent Blue -- Fire from an unknown source has set Ocean Park,
an underwater aquarium and marine life research lab in New
Zealand, ablaze. Apparently, the park is closed that day and the
only victims in the building should be workers...about thirty of
them. But as the Rangers begin finding children in the inferno, it
becomes obvious that something is very wrong. As it turns out,
although the park is closed, a special event is being held and
over 200 children were invited. The only way to possibly save all
of them is to destroy the central joint where the two halves of
the lab meet -- which, in theory, would allow the upper half (the
park) to float safely to the surface. The blaze started due to an
"earthquake" caused by an old transmitting lab that was on the
location where the aquarium was built. Although the origin and
purpose of the lab are unknown... BOSS: Undulatus
- Gravity Zero -- An abandoned space colony is being dismantled
by a cleaning crew, when the crumbling ship is hit by a meteorite.
The Rangers must get the workers safely out the ship. This might
be a bit easier if their leader wasn't so stubborn about the whole
thing, coupled with the fact that there are two stowaway children
on board: Neal Belmondo and his brother Mel. Neal went off to
watch the meteorite, and as such landed himself in the most
dangerous area of the colony: right at the point of impact.
Radioactive energy prevents Chris from receiving any
transmissions, and the only way off the crumbling ship is via the
last emergency escape pod. The Rangers use it to send Neal to
safety, leaving one Ranger left behind. The only exit comes in the
unexpected form of a HUGE conglomeration of space junk as it
collides with the crumbling colony... BOSS: Argoyle G
- Winged Cradle -- Chris' transmissions are unable to make it
through to the massive cluster of space junk, but the seperated
Ranger is guided by an unidentifiable female voice. After the junk
ship's defense system (which is in the form of a blue crystal and
was also responsible for the mechanical monsters at the end of
Silent Blue and Gravity Zero) is destroyed, the mysterious voice
reveals herself and unravels the mystery. She is Iria Klein, and
at the heart of the massive shell of space junk lies the actual
small craft, which contains the unit where she has been held in
suspended animation for an unknown number of years. When Iria was
sixteen, she contracted a fatal disease for which there was no
known cure; thus her father secured her body in suspended
animation and sent her off into space for safety until a cure
would be discovered. In order to achieve this, he set a
transmission lab (the one found on the site where Ocean Park was
constructed) that would relay the news to Iria's ship; and in
order to protect the ship, he programmed his own consciousness
into its defense system. As a result, the "live" system began
pulling in space junk to create a protective shield around Iria's
vessel, but there's been an unforseen side-effect. Now that a cure
has been discovered and the ship has received the message, it's
heading back home, and is on a collision course with earth. The
only way to stop it is to destroy the ship's central computer, one
seriously mad dad...
Phew! But don't put down the controller once
you've beaten the game...the fun's only beginning! BR utilizes a
cool randomization feature which is only activated once you've
completed the game. With the randomization feature, the levels are
randomly altered by opening certain doors leading to areas you
couldn't access the first time through. There are hundreds of
variations, and the only way you're going to see each level in its
entirety is to utilize this randomization feature. Should you run
into a design you find particularly cool, beat it and you'll get a
password: use that password to access that particular variation
anytime. Spiffy!
--
Screenshots --
--
Behind the Screens
-- Considering that level
navigation and the unfolding of the story rely almost entirely on
voice transmissions from your teammates in BR, we should all be very
thankfull that no budget was spared in the voice production. The
Japanese roster is filled with seiyuu, popular Japanese voice
actors; and even the English dubbing is above par. I'm still trying
to track down the names of the English actors, if you can help,
please smack me one.
And now here's a list of the seiyuu, along with some of their other
roles:
-- Japanese ver. -- |
Character |
Actor |
Other Works |
Shou Amabane |
Hikaru Midorikawa |
Slayers --
"Zelgadis" Saber Marionette J --
"Faust" Legend of Crystania -- "Reydon" Lunar
2: Eternal Blue -- "Hiro"
|
Tillis |
Yuko Miyamura |
Neon-Genesis Evangelion --
"Asuka Langley" Ayane's High Kick -- "Ayane
Mitsui" Soul Calibur -- "Seung Mina" Street
Fighter Alpha 2 -- "Chun-Li" & "Rose"
|
Lead Phoenix |
Tomokazu Seki |
Lunar: Silver Star Story --
"Kyle" Vision of Escaflowne -- "Van
Fanel" Toshinden -- "Eiji"
|
Big Landman |
Ryuuzaburou Ohtomo |
Dragon Ball Z --
"Darbura" Bastard! -- "Abigail" Macross II
-- "Dennis" El Hazard -- "Gares"
|
Chris Partn |
Hiroko Kasahara |
Rayearth -- "Fuu
Hououji" Armitage III -- "Armitage" Macross
II -- "Ishtar"
|
Iria Klein |
Aya Hisakawa |
Iria Zeiram The Animation
-- "Iria" Sailor Moon -- "Sailor Mercury" Ah
My Goddess! -- "Skuld" Grandia --
"Mio" Lunar 2: Eternal Blue --
"Jean"
|
After some research (as well as alot of help
from my pal Martin Braid, his trusty scanner, and an old issue of
Sega Saturn Magazine), I think I have solved the mystery of
the fabled Burning Rangers 2-player mode. Looking at the
screenshots below, one can see that it appears to be a versus mode
taking place in the practice arena. The object is apparently to blow
the Crystals out of your opponent using your spiffy BR Pulse Lasers.
Without a doubt, there was, at one point in development, a 2-player
mode planned. However, it's doubtful that this versus option made it
into the final version of the game...at least, I've never uncovered
it and I've played BR up the wazoo. If anyone has accessed the
two-player mode and remembers how they did it (or even if you
don't), please prove your
discovery.
--
Codes & Cheats --Secret Passwords:
Input the following passwords for the indicated effects:
- Voice Test: "NAVIXXTEST"
- Movie Test: "MOVIETEST?" Replace the "?" at the end with a
letter from A-I to play one of the following movies:
- A: Introduction
- B: Mission 1 (Fallen Memory) Complete
- C: Mission 2 (Silent Blue) Complete
- D: Mission 3 (Gravity Zero) Complete as Shou
- E: Mission 3 (Gravity Zero) Complete as Tillis
- F: Shou's Ending
- G: Tillis' Ending
- H: Mission 4 (Winged Cradle) Complete as Shou
- I: Mission 4 (Winged Cradle) Complete as Tillis
- Play Fallen Memory as Lead Phoenix: GS4LEAD2ZU
- Play Silent Blue as Lead Phoenix: J5LEAD4XGA
- Play Gravity Zero as Lead Phoenix: 2LEAD6DHUY
- Play Fallen Memory as Big Landman: 3BIG2BPLCK
- Play Silent Blue as Big Landman: VZ5BIG5PGW
- Play Gravity Zero as Big Landman: J6BIG3OJYS
- Play Fallen Memory as Chris Partn: DH5CHRIS5H
- Play Silent Blue as Chris Partn: K3CHRIS4AS
- Play Gravity Zero as Chris Partn: ADG2CHRIS5
- Play Fallen Memory as Iria Klein: KB3IRIA5KF
- Play Silent Blue as Iria Klein: HTL2IRIA50
- Play Gravity Zero as Iria Klein: GHJK3IRIA2
- Fallen Memory as Shou Amabane with BGM: G2SHOU2JKY
- Silent Blue as Shou Amabane with BGM: 3SHOU5GHJK
- Gravity Zero as Shou Amabane with BGM: GFGF5SHOU5
- Fallen Memory as Tillis with BGM: NM3TILLIS5
- Silent Blue as Tillis with BGM: B5TILLIS2D
--
Trivia --
- Ami Shibata, a rare survivor found in Gravity Zero, is a
personal friend of Yuji Naka's. She's a manga artist, and Naka-san
was actually the star of one of her stories. A good friendship, or
perhaps something more? Hm...
- In the prototype build of BR, Chris' voice was provided by
Kayo Shimizu, financial administrator for the Sonic Team.
Thanks to Martin Braid for the 2-player mode scan.
Information compiled and arranged by Jared "Green Gibbon!" Matte. Make
no mistake, this site is a part of SonicNEXT. All Sonic
related materials are copyright Sega
Enterprises. SonicNEXT is created by Zifei Wu. Space provided by
VGHQ.com. Yuji and Ami, sittin' in a tree!
S-M-OO-C-H-I-E!
|