It's not that Sonic Crackers was canned, it's just that the title eventually developed
into a different game entirely...Knuckles' Chaotix. Imagine if Sonic and Tails were
connected by a long, elastic band, and you have a good idea of the gameplay in Crackers.
Presumably, it isn't as polished as Chaotix, with quirky control (the same button is used to jump
and grab Tails) and ALOT of glitches. The graphics are pretty good, atleast.
Two Time Attack stages are now playable thanks to the wonder of Genesis emulation. The first
seems to be a rough impression of the Techno Tower Zone, while the second seems to be a
very rough test of the Speed Slider Zone. There are also two "field" maps, which are
isometric boards that were apparently planned to be used as a way for the player to select a
level.
It's probably not fair to rate the conceptual plans of something that later evolved into a decent game, but I had to use this cool "one star" graphic somewhere:
Screenshots taken by Jared "Green Gibbon!" Matte. Gameplay info thanks
to A.J. Freda. Information compiled and arranged by Jared
"Green Gibbon!" Matte. |