-- Knuckles' Chaotix --
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Formats: Sega 32X/Super 32X
Genre: Platformer
Developer: Sega of Japan
Rating: K-A
Debut: March, 1995 (USA)
Cast: Knuckles the Echidna, Mighty the Armadillo, Espio the Chameleon, Vector the Crocodile, Charmy Bee, Metal Sonic, Dr. Ivo Robotnik/Dr. Eggman
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As Carnival Island, a high-tech amusement resort on Floating Island, prepares for its grand
opening, it's Knuckles' job to make sure nothing goes wrong before the big event. Robotnik,
however, has designs on the Power Emerald that fuels the entire park with electricity; and he
plans to use his latest invention, the Combi Confiner, to keep any annoying heroes out of his
way. When Knuckles returns from patrolling the far side of the island, he finds that Robotnik
has frozen all of his friends in the Combi Confiner, but by using Ring Power, he can rescue one
friend at a time. It's now up to Knuckles and the Chaotix to stop the Eggman before Carnival
Island's opening day.
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-- International Info --
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Area
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Title
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Debut
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USA
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Knuckles' Chaotix
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March, 1995
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Japan
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Chaotix
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April 21, 1995
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Europe
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Knuckles' Chaotix
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May, 1995
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Ah, Knuckles' Chaotix. Old Knux and the gang received a very cold welcome, complete with
harsh critical thrashing and dismal sales. But the fact is that Chaotix could have been a
good game, had more time been devoted to ironing out the kinks...and maybe designing levels that
challenged the player to find creative new ways to use the moves arsenal, rather than just alot
of high-speed loops with an occasional jump to avoid a Badnik.
On the surface, Chaotix plays like any other Sonic game. Run left to right, spin, and collect
Rings. The primary difference is that you're connected to your partner by a band of Ring
energy...imagine Sonic and Tails connected by an elastic band and you have the general idea.
This opens the door for countless acrobatic moves, with alot of whipping about and tossing your
partner around like a ball.
Like Sonic 1 and Sonic CD, Special Stages opened up in the form of giant Rings at the end of each
Act you completed with atleast 50 Rings (barring boss acts, of course). At any point in the Zone
that you had more than 20 Rings, similar giant Rings would appear hidden around the the level,
that warped you to the "falling" Bonus Stage.
Each character has a different attribute: Knuckles is the all-round equal, with his standard
glide and wall-climb. Mighty is the fastest, although his wall-jump maneuver is less useful than
others. Espio's slow on acceleration, but a real speed demon when he's going full-pace, and his
wall & ceiling walks are the best moves in the game. Vector's the slowest, but his size gives
his attacks a wider range...his wall climb is identical to Knuckles'. Charmy's small size makes
it easy to avoid Badnik attacks, and he has unlimited air-time when he flies.
Isolated Island Zone: You go through this stage each time you begin
a new game. Use this area to practice your moves and grab all the Rings
you can. Stand over holograms to open gates.
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Botanic Base Zone: Natural geometric shapes sprout from the plants blanketing every inch
of the massive Botanic Base greenhouse attraction.
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Speed Slider Zone: Strange aircraft dot the skyline above the massive Speed Slider
rollercoaster. The only rule here is speed, and ALOT of it.
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Amazing Arena Zone: Bright colors and giant clocks are the key features in the wacky
Amazing Arena funhouse. The only way to complete the Zone is to locate the "ON" button and set
the clocks ticking in each Act.
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Marina Madness Zone: Leisure seacraft of all sizes shift with the waves at the massive
Marina Madness dock. Towers with rounded tops stand against the crystal bay.
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Techno Tower Zone: The bright sands of the desert span for as far as the eye can see.
Height is they key word at the Techno Tower attraction, and the only way to go is up.
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Special Stage: You're thrown into the inside of a giant, five-sided tube, where each wall
thinks it's the center of gravity. Bright colors create a hypnotizing world, where the object
is to collect enough Blue Spheres before reaching the goal.
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None Available.
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Change Music Tempo: Please note that this trick can only be done with the Sega Genesis
six-button controller. At the sound test screen (while playing any song), press the X button to
toggle between STEREO and MONO sound. Press the Y button to change the music's speed.
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Screenshots and cover art from Sega
Online. Information compiled and arranged by Jared
"Green Gibbon!" Matte.
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