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-- Day 4: September 25 --
   Pics of the Samba de Amigo Ver.2000 crowd from the JAMMA show! These pics display the various modes in action, as well as the increased height range for the maraca sensors. Check it out.

I don't see any booth babes here, let's move on. But nooo, dinner and a movie wasn't GOOD enough for you... The little girl is whupping her big sister. Just ONE round of Love Love Mode!  Please!!!

   The Samba 2K developer diary has been updated as per usual, this time with comments from designer Hiroyuki Watanabe. See him speak.

   The server crash having finally been surmounted, the Team plays catch-up on those promised daily screens of Sonic Adventure 2 with a six-pack. The second pair show off Sonic's latest urban Action Stage (poop that, I'm still calling 'em Zones). Looks like a psuedo San Francisco, ala Crazy Taxi and Jet Grind Radio (San Fran's been popular with Sega lately for whatever reason).

That's all I waaant, that's all I waaant! Check the detail on that tree.  What's a PS2?

   In the third set, Sega's decided to show us one of Sonic's new moves: the Grind, which is exactly as its name implies in skateboarding lingo. This could be viciously cool...

Like JSR without the graffiti. What the hell is he riding?

   Round four: a rare jungle Zone. In Sonic history, there have only been two completed jungle-themed levels: the Jungle Zone from the 8-bit version of Sonic 1 and the Meta Junglira Zone from Sonic & Tails 2 (Triple Trouble). This one looks like it was directly inspired by Jade Gully, one of the planned X-Treme levels.

No telling what he just stepped in. Me Sonic!  ...you Tails?

   And of course, eight new Phantasy Star Online cards have been uploaded.

   Oh yeah, remember that Samba puzzle clock from day one? Three more versions have been added: Sonic Adventure 2, ChuChu Rocket!, and Phantasy Star Online. They're purdy. Go and download 'em.

   -- Green Gibbon!

Compiled and arranged by Jared "Green Gibbon!" Matte. Hosting provided by Emulation Zone and Emulation World.